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 need help with shidori

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Yamato
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PostSubject: need help with shidori   Fri Jun 05, 2009 12:16 pm

How can i code a shidori and rasengan? i have some problems.
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PostSubject: Re: need help with shidori   Fri Jun 05, 2009 11:04 pm

its chidori o.o
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Yamato
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PostSubject: Re: need help with shidori   Fri Jun 05, 2009 11:07 pm

but i call it shidori
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PostSubject: Re: need help with shidori   Fri Jun 05, 2009 11:31 pm

...i dont recognize it
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Yamato
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PostSubject: Re: need help with shidori   Fri Jun 05, 2009 11:44 pm

whats wrong with shidori? shidori and chidori. what will hapen if i call it for shidori?
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PostSubject: Re: need help with shidori   Fri Jun 05, 2009 11:54 pm

Razz u sound like u just began watching naruto
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mda
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PostSubject: Re: need help with shidori   Sat Jun 06, 2009 4:05 am

rasengan frames all so good for chidori





240 rasengan
pic: 84 state: 3 wait: 3 next: 241 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 75
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:

241 rasengan
pic: 70 state: 3 wait: 1 next: 242 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 325
sound: data\061.wav
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:

242 rasengan
pic: 71 state: 3 wait: 0 next: 243 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 270
sound: data\053.wav
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:

243 rasengan
pic: 70 state: 3 wait: 0 next: 244 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 270
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:

244 rasengan
pic: 71 state: 3 wait: 0 next: 245 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 270
sound: data\053.wav
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:

245 rasengan
pic: 70 state: 3 wait: 0 next: 246 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 270
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:

246 rasengan
pic: 71 state: 3 wait: 0 next: 247 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 270
sound: data\053.wav
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:

247 rasengan
pic: 70 state: 3 wait: 0 next: 248 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 270
sound: data\053.wav
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:

248 rasengan
pic: 71 state: 3 wait: 0 next: 249 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 270
sound: data\053.wav
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:

249 rasengan
pic: 70 state: 3 wait: 0 next: 250 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 270
sound: data\053.wav
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:

250 rasengan
pic: 70 state: 3 wait: 0 next: 251 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 270
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:

251 rasengan
pic: 71 state: 3 wait: 0 next: 252 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 270
sound: data\053.wav
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:

252 rasengan
pic: 70 state: 3 wait: 0 next: 253 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 270
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:

253 rasengan
pic: 71 state: 3 wait: 0 next: 254 dvx: 550 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\053.wav
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:

254 rasengan
pic: 85 state: 3 wait: 0 next: 255 dvx: 550 dvy: 550 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:

255 rasengan
pic: 86 state: 15 wait: 2 next: 256 dvx: 550 dvy: 550 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\061.wav
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
wpoint:
kind: 1 x: 36 y: 76 weaponact: 24 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:

256 rasengan run
pic: 87 state: 3 wait: 1 next: 257 dvx: 60 dvy: 550 dvz: 6 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
itr:
kind: 3 x: 60 y: 16 w: 25 h: 65
catchingact: 120 120 caughtact: 130 130
itr_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:

257 rasengan run
pic: 88 state: 3 wait: 1 next: 258 dvx: 60 dvy: 550 dvz: 6 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
itr:
kind: 3 x: 60 y: 16 w: 25 h: 65
catchingact: 120 120 caughtact: 130 130
itr_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:

258 rasengan run
pic: 89 state: 3 wait: 1 next: 259 dvx: 60 dvy: 550 dvz: 6 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
itr:
kind: 3 x: 60 y: 16 w: 25 h: 65
catchingact: 120 120 caughtact: 130 130
itr_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:

259 rasengan run
pic: 90 state: 3 wait: 1 next: 999 dvx: -1 dvy: 550 dvz: 6 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
itr:
kind: 3 x: 60 y: 16 w: 25 h: 65
catchingact: 120 120 caughtact: 130 130
itr_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 1000 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:


120 catching
pic: 102 state: 9 wait: 0 next: 121 dvx: 550 dvy: 550 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 60 y: 39
vaction: 130 aaction: 122 taction: -232 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: -7
cpoint_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 19 y: 15 w: 28 h: 65
bdy_end:

121 catching
pic: 103 state: 9 wait: 0 next: 122 dvx: 550 dvy: 550 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 60 y: 39
vaction: 130 aaction: 122 taction: -232 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: -7
cpoint_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 19 y: 15 w: 28 h: 65
bdy_end:

122 catching
pic: 102 state: 9 wait: 0 next: 123 dvx: 550 dvy: 550 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 60 y: 39
vaction: 130 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 10
cpoint_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 19 y: 15 w: 28 h: 65
bdy_end:

123 catching
pic: 103 state: 9 wait: 0 next: 124 dvx: 550 dvy: 550 centerx: 39 centery: 79 hit_a: 0 hit_d: 370 hit_j: 0
sound: data\014.wav
cpoint:
kind: 1 x: 60 y: 39
injury: 50 vaction: 132 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 10
cpoint_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 19 y: 15 w: 28 h: 65
bdy_end:

124 catching
pic: 102 state: 9 wait: 0 next: 125 dvx: 550 dvy: 550 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 60 y: 39
vaction: 130 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 10
cpoint_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 19 y: 15 w: 28 h: 65
bdy_end:

125 catching
pic: 103 state: 9 wait: 0 next: 126 dvx: 550 dvy: 550 centerx: 39 centery: 79 hit_a: 0 hit_d: 370 hit_j: 0
cpoint:
kind: 1 x: 60 y: 39
injury: 70 vaction: 132 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 10
cpoint_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 19 y: 15 w: 28 h: 65
bdy_end:

126 catching
pic: 102 state: 9 wait: 0 next: 127 dvx: 550 dvy: 550 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 60 y: 39
vaction: 130 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 10
cpoint_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 19 y: 15 w: 28 h: 65
bdy_end:

127 catching
pic: 103 state: 9 wait: 0 next: 128 dvx: 550 dvy: 550 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\014.wav
cpoint:
kind: 1 x: 60 y: 39
injury: 80 vaction: 132 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 10
cpoint_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 19 y: 15 w: 28 h: 65
bdy_end:

128 catching
pic: 102 state: 3 wait: 0 next: 129 dvx: 550 dvy: 550 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
cpoint:
kind: 1 x: 60 y: 39
injury: 15 vaction: 132 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 10
cpoint_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 19 y: 15 w: 28 h: 65
bdy_end:

129 catching
pic: 103 state: 9 wait: 0 next: 233 dvx: 550 dvy: 550 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
sound: data\014.wav
cpoint:
kind: 1 x: 60 y: 39
injury: 15 vaction: 132 throwvz: -842150451 hurtable: 1 throwinjury: -842150451 decrease: 10
cpoint_end:
wpoint:
kind: 1 x: 45 y: 51 weaponact: 35 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 19 y: 15 w: 28 h: 65
bdy_end:

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PostSubject: Re: need help with shidori   Sat Jun 06, 2009 4:26 am

i knew how to do that :) just kidding Razz
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Yamato
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PostSubject: Re: need help with shidori   Sat Jun 06, 2009 1:27 pm

thx mda! it works.
to Ẍ®️@ɏ: i hope the world wont go down if i call my jutsu for shidori.
Chidori: Sasuke's and Kakashi's (raikiri) jutsu. Electric jutsu.
Shidori: NEED RINEGAN. Shidori was gods creation. The user is allowed to use gods and universe energy. it can absorb enemys chakra and life (need to hit enemy first). and it can take control over the enemy (need to hit enemy first). The user can travel in light speed (1⁄299,792,458 (the speed of light = 299 792 458 miles per second) )
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PostSubject: Re: need help with shidori   Sun Jun 07, 2009 4:39 am

Razz ok then... lolz but either way no, sasuke is chidori kakashi is raikiri and chidori because raikiri is a one person jutsu and only one person can use it sharingan is copy eye wheel right... and i bet it cannot copy the raikiri jutsu if it makes sense
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Yamato
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PostSubject: Re: need help with shidori   Sun Jun 07, 2009 7:24 am

yes yes i know they use electric. im not that stupid. Neutral i was telling the different between my attack and chidori
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PostSubject: Re: need help with shidori   Sun Jun 07, 2009 7:28 am

are u making a mod o.o?
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Yamato
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PostSubject: Re: need help with shidori   Sun Jun 07, 2009 3:03 pm

yes. how did you know after 1 year? Suspect Evil or Very Mad Neutral Arrow
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PostSubject: Re: need help with shidori   Mon Jun 08, 2009 9:36 am

yes :/ uh called?
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